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Vehicle Model Preperation

Preparing 3D models is the first step in creating vehicles. Follow these steps to ensure your vehicle model is ready for integration:

1. Align Your Vehicle to the +X Axis

Ensure that your vehicle model is facing the +X axis.

Vehicle Orientation


2. Position the Vehicle Above the Floor

Place your vehicle above the floor level to ensure proper alignment.

Vehicle Floor Alignment


3. Verify Model Scale

It’s a good practice to measure your mesh and compare it to similar real-life models to ensure the scale is accurate.

Vehicle Measurement


4. Remove Suspensions and Wheels

  • Suspensions and wheels should be removed from your model.
  • The game provides suspension and wheel functionality.
  • You can select wheels from our library or import custom wheels later.

5. Separate Movable Meshes

Separate every mesh that will need to move (e.g., doors, trunks, hoods).

  • Set the origins of movable parts, like doors, to their hinge positions.

Door Hinge Alignment

  • Separate each glass piece into an individual mesh to allow it to break independently.

Glass Separation


6. Configure Lights

Materials containing the name Lights will be automatically detected by the light manager. Parameters will be passed to the material, enabling it to react to light changes.

Light Materials